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  1. Hace 1 día · Hello! So when a player reaches a certain area in my top-down 2D game they cannot leave that area. I have colliders set up as needed and now all I want is to change the bounding shape of my Cinemachine Confiner (otherwise, since the camera is following the player, it looks like the player just stops at an invisible wall in the centre of the screen when he tries to go back). I put a script on ...

  2. Hace 1 día · Apocalypse Now is a 1979 American epic war film produced and directed by Francis Ford Coppola.The screenplay, co-written by Coppola, John Milius, and Michael Herr, is loosely inspired by the 1899 novella Heart of Darkness by Joseph Conrad, with the setting changed from late 19th-century Congo to the Vietnam War.The film follows a river journey from South Vietnam into Cambodia undertaken by ...

  3. Hace 1 día · I’m trying to use a plugin I found on git. I downloaded it and placed in the Plugins folder of my project. After adding some include here and there, I got it to work and I’m able use its C++ functions as well as its Blueprint nodes. The plugin is this one GitHub - rdeioris/glTFRuntime: Unreal Engine Plugin for loading glTF files at runtime. I’m trying to use some of those plugin nodes in ...

  4. Hace 2 horas · Synopsis. When the ailing king of America's largest renaissance festival declares his retirement, an epic power struggle ensues between an actor, a former elephant trainer, and a kettle-corn kingpin to claim his throne.

  5. Hace 1 día · 用户程序程序需要分配内存时,运行的对象分配器分配新的内存是使用。Go语言内置运行的runtime,抛弃传统的内存分配方式,比如内存池,预分配等,这样不会每次内存分配都给系统调用。golang的内存分配机制将程序员从手动管理内存的繁琐任务脱离出来。

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