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  1. EntityCulling is a mod that skips rendering block/entities that are not visible from your camera. It uses your CPU cores/threads to do quick path-tracing and improve FPS, especially in Game Server lobbies.

  2. Entity Culling is a mod that uses async path-tracing to skip rendering Block/Entities that are not visible from your camera. It works on the client-side and does not affect farms/mobs or other mods. It is compatible with Sodium, Iris, and Optifine.

  3. Entity Culling is a mod that skips rendering of hidden (tile-)entities in Minecraft, improving performance and fps. It uses OpenGL or raytraced culling depending on hardware and supports Optifine.

  4. Download Entity Culling 1.6.4-1.20.6 on Modrinth. Supports 1.20.6 Forge. Published on May 1, 2024. 486 downloads.

  5. Entity Culling Fabric/Forge. By tr7zw. Mods. 53,154,003. Donate. Download. Description. Files. Images.

  6. 8 de jun. de 2022 · Entity Culling is a mod that uses async path-tracing to hide blocks and entities that are not visible to the player. It improves client performance and reduces lag in Minecraft. Download the latest version for Fabric 1.19.x.

  7. 22 de sept. de 2021 · Changes. Fix culling when the camera is stuck in a wall. This fixes the F5 camera clipping into walls causing stuff to turn invisible. Fixes #126. Remove that spectator turns off culling, as it now fully works when going through walls. Add drg_flares:drg_flares to the default whitelist. Full Changelog: 1.6.3.1-1.20.4...1.6.4-1.20.4.

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