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  1. Feature: Guardian. You may elect to place yourself in the path of danger in order to protect a friendly creature or humanoid. Any time that you are within 10 feet of them, and they suffer an attack, you may switch places with them and receive the attack in their place.

  2. A bodyguard is an elite warrior disciplined by the shield and art of the guard. They have learned to use it to defend themselves from harm, as well as defend those who they’re allied with. Bodyguards are masters with armor. The very sight of them can strike fear into their enemy.

  3. Bodyguard Fighting Style: Interception,* Protection Maneuvers: Bait and Switch,* Disarming Attack, Goading Attack, Grappling Strike* Feats: Alert, Observant, Sentinel, Tough Love, money, or some

  4. 20 de feb. de 2018 · There seem to be a number of ways to make a good bodyguard. In combat, certainly controlling enemies, keeping their focus on your, or otherwise preventing them from getting to your ward is helpful. If they do get to your ward, making it hard for enemies to hit your ward is also helpful.

  5. Guards include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles. Actions. Spear: Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

  6. Body guards are generally good at protecting; whether they're protective by nature or simply good at their job is up to you. Their skill at guarding and noticing dangers, as well as their relationship to their charges, affect how they act and think.