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  1. WE BECOME WHAT WE BEHOLD. a game about news cycles, vicious cycles, infinite cycles. This silly game was created by me, Nicky Case, in two months! Here's my wobsite, my tweeter, and if you'd like to. buy me a pumpkin spice latte, my patreon. Thank you so much for playing! <3.

  2. We Become What We Behold is a point-and-click game created by Nicky Case. In this unique 5-minute game, the player captures the news with their camera. Choosing what to include in and what to exclude out of the frame shapes the rest of the story of the Squares and Circles.

  3. ( 241,253 votes) Released: October 2016. Technology: HTML5. Platform: Browser (desktop, mobile, tablet) Classification: Games. » Casual. » Adventure. » Point and Click. We become what we behold is a silly 5-minute point and click game about news cycles, vicious cycles, and infinite cycles.

  4. 26 de jul. de 2018 · 79.6K subscribers. Subscribed. 4K. 458K views 5 years ago. Provided to YouTube by Universal Music Group What Have We Become? (Remastered 2013) · dc Talk ...more. Provided to YouTube by...

  5. adventures with anxiety – an interactive story about anxiety, where you are the anxiety. explorable explanations – a hub for learning through play. the evolution of trust – an interactive guide to the game theory of why & how we trust each other. we become what we behold – a game about news cycles, vicious cycles, infinite cycles.

  6. Game Description. "We Become What We Behold" is not a traditional video game but rather an interactive web-based art game developed by Nicky Case. The game is designed to explore themes related to media influence and the spread of stereotypes. Here's how you can play it:

  7. A game where you control the news cycles and the population's perceptions.