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  1. WE BECOME WHAT WE BEHOLD. a game about news cycles, vicious cycles, infinite cycles. This silly game was created by me, Nicky Case, in two months! Here's my wobsite, my tweeter, and if you'd like to. buy me a pumpkin spice latte, my patreon. Thank you so much for playing! <3.

  2. We Become What We Behold is a point-and-click game created by Nicky Case. In this unique 5-minute game, the player captures the news with their camera. Choosing what to include in and what to exclude out of the frame shapes the rest of the story of the Squares and Circles.

  3. ( 241,253 votes) Released: October 2016. Technology: HTML5. Platform: Browser (desktop, mobile, tablet) Classification: Games. » Casual. » Adventure. » Point and Click. We become what we behold is a silly 5-minute point and click game about news cycles, vicious cycles, and infinite cycles.

  4. 24 de oct. de 2016 · Author Comments. WE BECOME WHAT WE BEHOLD. a game about news cycles, vicious cycles, infinite cycles. Wow, it's been eight years since I published :the game: right here, on Newgrounds! I'm never gonna make a direct sequel to that -- I think I ended that series on a good enough note -- but here you go, a short spiritual sequel to :the game:!

  5. A game where you control the news cycles and the population's perceptions.

  6. Game Description. "We Become What We Behold" is not a traditional video game but rather an interactive web-based art game developed by Nicky Case. The game is designed to explore themes related to media influence and the spread of stereotypes. Here's how you can play it:

  7. Apr 12, 2022 @ 3:08pm. We Become What We Behold - WE BECOME WHAT WE BEHOLD "" game about news cycles, vicious cycles, infinite cycles"We Become What We Behold is a 5 minute game that looks at how social media magnifies small differences into gross monstrosities.