Yahoo Search Búsqueda en la Web

Resultado de búsqueda

  1. Alfonso John Romero (Colorado Springs, Colorado; 28 de octubre de 1967) es un diseñador de videojuegos cuya importancia es fundamental en la historia de esta industria, especialmente en el género de los videojuegos de disparos en primera persona.

  2. en.wikipedia.org › wiki › John_RomeroJohn Romero - Wikipedia

    Alfonso John Romero (born October 28, 1967) is an American director, designer, programmer and developer in the video game industry. He is a co-founder of id Software and designed their early games, including Wolfenstein 3D (1992), Doom (1993), Doom II (1994), Hexen (1995) and Quake (1996).

  3. John Romero is an award-winning game designer, level designer and programmer whose work spans over 130 games, 107 of which have been published commercially, including the iconic works Wolfenstein 3D, DOOM and Quake. Romero has worked in the mobile, hardcore, mid-core, casual and MMO space.

  4. 19 de jul. de 2022 · John Romero es sinónimo de historia en los videojuegos y es imprescindible referirnos a él en el momento en el que los shooters aparecen encima de la mesa. Creador de Doom y Quake, ahora el responsable ya tiene un nuevo proyecto en marcha.

  5. 16 de sept. de 2023 · John Romero is a video game designer who co-created games like Wolfenstein 3D, Doom and Quake. His new memoir is titled Doom Guy: Life in First Person. (Harry N. Abrams)

  6. Romero (@romero) es el legendario creador de juegos como Doom, Quake y Wolfenstein 3D. Sigue su cuenta de Twitter para conocer sus opiniones, proyectos y anécdotas sobre el mundo de los videojuegos.

  7. Alfonso John Romero (born October 28, 1967) is a famous figure in the computer gaming industry, and was a founding employee of id Software. He is considered a father of the first-person shooter video game genre due to his critical programming and design roles in the creation of Wolfenstein 3D, Doom and Doom II, and Quake.

  1. Otras búsquedas realizadas