Yahoo Search Búsqueda en la Web

Resultado de búsqueda

  1. Type Monster Set. ArmorSet bonus. (1 item) Adds 129 Stamina Recovery. (2 items) When you take damage, you have a 6% chance to generate 13 Ultimate and increase your Physical and Spell Resistance by 3731 for 5 seconds. This effect can occur once every 5 seconds. Name: Bloodspawn.

  2. Bloodspawn. (2 items) When you take damage, you have a 6% chance to generate 13 Ultimate and increase your Physical and Spell Resistance by 3731 for 5 seconds. This effect can occur once every 5 seconds. Bloodspawn is an armor set in the Elder Scrolls Online that can be obtained in Spindleclutch II. It is part of the base game.

  3. Bloodspawn is a monster helm set. It consists of two armor pieces: head and shoulder, both of which are available in all three armor weights and standard traits. The set cannot be crafted. There is an outfit style based on this armor set. There is also an opal outfit style based on this armor set. Bonuses . 1 item: Adds 3-129 Stamina Recovery

  4. 25 de ene. de 2022 · Blood Spawn Set Notes & Tips. Ultimate gain reduced from 25 to 15 in Patch V1.6.5; Ultimate gain reduced from 15 to 14 with Update 15 - Horns of the Reach The Traits of this Set can be Transmuted at any Transmutation Station for 50 Transmute Crystals, but you must have researched the desired Trait in order to do so..; Once the set piece is in your Collections, you can create an account-bound ...

  5. This style was first available from January 30 to February 27, 2019. An opal variation was added by the 2019 Undaunted Celebration Event. Like every Undaunted Styles, the Bloodspawn Style consists in a helm, a one-sided pauldron, a bow, a staff and a shield, with the addition of one one-handed weapon (a mace) and one two-handed weapon (a ...

  6. I've been soloing Spindleclutch 2 with my stamina dragonknight which has a solo setup. It's good, its working and then I get to the Bloodspawn boss. I keep my sustain and everything, and I can get it down fairly quickly to ~150k HP, after which it just non stop begins to smash the ground causing AOE damage while also calling down boulders.

  7. This occurs the third time Bloodspawn smashes the ground. More rocks fill the arena the more Bloodspawn has the opportunity to smash the ground, getting closer and closer to the edge of Bloodspawn's large smashing AoE. and eventually, after the third time it causes a cave-in, Bloodspawn enrages, and will continuously smash the ground, using only Cave-In, until either it or the group dies.