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  1. 28 de abr. de 2024 · After getting Arlechino at 162 losing 50/50 to Diluc, I was left with 64 pulls and I started saving for Pyro Archon. But today I couldn't stop myself and used 40 pulls and got her C1. Now, the journey to save 180 pulls for Pyro Archon is going to become strenuous.

  2. 23 de abr. de 2024 · Pity System Details. With the pity system, if you roll 9 times in a banner and don't get a 4-star or a 5-star, your 10th roll will be a guaranteed 4-star or higher. The same goes for the 5-star pity, if by your 89th wish (79th for weapon banner), you still haven't received a 5-star weapon or character, your next wish is guaranteed to be 5-star.

  3. Hace 2 días · Since Diluc can be pulled from both Standard and Limited-time Banners, it's recommended not to aim for him when pulling. It's better to leave it up to chance that you can get him when losing 50-50 from the Limited-time Banners, rather than pulling on the Standard Banner for him. Best Constellation For Diluc

  4. 22 de abr. de 2024 · Diluc's Charged Attack Stamina Cost is decreased by 50%, and its duration is increased by 3s. 4th Ascension: Blessing of Phoenix: The Pyro Elemental Infusion provided by Dawn lasts for 4s longer. Additionally, Diluc gains 20% Pyro DMG Bonus during the duration of this effect.

  5. 7 de may. de 2024 · For you lucky 50/50 winners, you may have Genshin Impact’s Diluc in your roster. He’s a five-star claymore and pyro user hailing from Mondstadt, who runs the Dawn Winery and Angel’s Share Tavern. He looks very similar to the Darknight Hero seen swooping around Mondstadt at night…. Our Diluc build guide shows you how to get the best out ...

  6. 3 de may. de 2024 · Diluc is a 5-star Pyro Claymore character in Genshin Impact. Learn about Diluc's build, ascension materials, best weapons, best artifacts, ... and EM is increased by 50 for every member with a different Elemental Type. Each of the buffs will count up to 3 characters.

  7. 24 de abr. de 2024 · Diluc Ragnvinder is the owner of Mondstadt’ s Dawn ... On hit, Normal or Charged Attacks have a 50% chance to deal an additional 240-480% (R1-R5) ATK DMG to opponents within a small AoE.