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  1. The Digital World of Digimon Frontier is a fictional universe in which Digimon roam. The Digital World is divided into ten regions, each one representative of one of the world's ten elements—Flame, Light, Ice, Wind, Thunder, Earth, Wood, Water, Steel and Darkness.

  2. Al final, gracias a la unión de todos los niños (excepto Koichi cuyo espíritu fue absorbido por Lucemon), que Digievolucionando en Susanoomon y acaban por fin con Lucemon, dejando el Digimundo nuevamente en manos de los Guerreros Legendarios de los Tres Grandes Ángeles: Seraphimon, Ofanimon y Cherubimon

  3. The Digidestined are called to the Digital World to stop Cherubimon and restore peace to the land. In a final battle with the Digidestined, Takuya Kanbara as EmperorGreymon defeats Cherubimon. He is later reborn as Lopmon near the end of the series. In the final episode, the redeemed Cherubimon helps the Digidestined destroy Lucemon.

  4. Takuya, the only Warrior left within Sakkakumon, faces off against Mercurymon himself. But when the Warrior of Steel merges with the data he stole from Seraphimon, it becomes clear that it will take a miracle for Takuya to even survive. Agunimon, now alone in Sakkakumon, finds himself in the...

  5. Al final Takuya consigue clavarle su espada en la frente logrando la liberación de los datos e hiriéndole mortalmente; después lo purifica, vuelve a la normalidad y tiene una visión de los espíritus de Ophanimon y Seraphimon, antes de convertirse de nuevo en un digihuevo.

  6. In the final battle against Lucemon, the group is initially overpowered. However, they're reminded of their unity and personal growth. With the support of their Digimon spirits and the guidance of Ophanimon, Seraphimon, and Cherubimon, they evolve into the formidable Susanoomon.

  7. The fourth anime series in the Digimon franchise, following Digimon Tamers, and is, in some ways, the antithesis of its predecessor. While it does have its share of dramatic, intense, and introspective moments, it is relatively light-hearted and dynamic, more focused on battle than in any psychological theme.