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  1. FRANKENWEENIE. After a few years of directing CGI, the feature remake of Tim Burton’s classic short film was a great project for me to be able to do some stop motion animation again. In addition to working on the movie as an animator, I was given some short skits to direct promoting the movie. The first clip “Family Portrait” was designed ...

  2. View the profiles of people named Pete Dodd. Join Facebook to connect with Pete Dodd and others you may know. Facebook gives people the power to share...

  3. 13 de jul. de 2022 · Hi Guys! I Made This! What Do You Think?Credit Goes To @BulkJalcons For The Gummibar Pete Dodd Rig That He Made ItNOTE: This Is Just A Test And Not A Scene ...

  4. Pete Dodd via Crossref Metadata Search The Impact and Cost-Effectiveness of a Four-Month Regimen for First-Line Treatment of Active Tuberculosis in South Africa. 2015 | Journal article DOI: 10.1371/journal.pone.0145796 PMID: 26717007 PMC: PMC4696677 Contributors ...

  5. Peter Geoffrey Dodd is a Danish, London based Designer and Director of animation. He is responsible for being the designer of the Gummibär character and animator/director of the original I Am A Gummy Bear music video, creating the 30 second version released in 2006. He is also the creator of BellyFant.

  6. WATERSHIP DOWN. I was involved during Development and Pre-Production of this project. I’d always loved this story and leaped at the opportunity to help shape a new adaptation of such a classic piece of literature. This involved everything from working with the script, to creating scene briefs and breakdowns, leading the Storyboard team ...

  7. petedodd.com › portfolio_page › trollpetedodd.com | TROLL

    ENVIRONMENT DESIGN DEVELOPMENT. Cédric Schmitt is a talented Art Director & Production Designer who we were lucky to find to oversee the creation of these inspirational environment images and is currently working on the movie.. The environments will change as the project progresses of course, but at the time they were great to help us flesh out and develop the world of the story.