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Crash Twinsanity is a video game in the Crash Bandicoot series. It was released in North America on September 28, 2004 for the PlayStation 2 and Xbox, and is the fifth mainline series game. It was also planned to be released on the GameCube, but was cancelled on said console for unknown reasons.
Crash Twinsanity is a 2004 platform video game developed by Traveller's Tales and published by Vivendi Universal Games for the PlayStation 2 and Xbox. It is the eleventh installment in the Crash Bandicoot series and the fifth game in the main series.
Crash Twinsanity 2 is a cancelled sequel to Crash Twinsanity. Keith Webb, one of the Twinsanity's lead artists, revealed that Cortex would arrive at Crash's home and give him a TV and a remote control disguised as a gift.[1]
8 de oct. de 2004 · TODA la información sobre el videojuego Crash Twinsanity para PS2 y Xbox. Lanzamiento, últimas noticias, análisis, imágenes, gameplays y mucho más.
Crash Twinsanity es un videojuego de plataformas desarrollado por Traveller's Tales y publicado por Vivendi Universal Games para la PlayStation 2 y Xbox en 2004. Es la undécima entrega de la serie Crash Bandicoot y el quinto juego de la franquicia principal.
After narrowly escaping, Crash and Cortex encounter a pair of odd, anthropomorphic turquoise parrots who proclaim themselves as “The Evil Twins”, who have come to destroy the Wumpa Islands.