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  1. Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof cant be the target of spells or abilities your opponents control.)

  2. Aquí nos gustaría mostrarte una descripción, pero el sitio web que estás mirando no lo permite.

  3. Artifact. When Altar of the Wretched enters the battlefield, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature’s power. Craft with one or more creatures {2} {B} {B} {2} {B}: Return Altar of the Wretched from your graveyard to your hand.

  4. Artifacts you control have hexproof. At the beginning of your upkeep, if you control the artifact with the highest mana value or tied for the highest mana value, draw a card. “Impress me.”. Illustrated by Matt Stewart.

  5. 22 de mar. de 2024 · Magic’s “you have hexproof” cards make it so that you can’t be the target of spells or abilities that your opponents control. If you have hexproof, your opponent can’t target you with a card like Archon of Cruelty. They could still play the creature, and it would enter the battlefield.

  6. 21 de may. de 2024 · Hexproof protects against any spells or abilities that target. It doesn’t protect from a specific color, card type, or effect, but from the word “target.”. Whenever a spell or ability would let a player choose a target, permanents and players that have hexproof are protected from that targeting action.

  7. 3 de sept. de 2021 · This article delves into what hexproof means in the MTG rules, how it works with examples, the best hexproof cards, winning hexproof decks, how to play against hexproof, and common hexproof questions.