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  1. 18 de jun. de 2012 · Download from Realm667. ZPack - Random Maps for ZDoom is a community project by members of the ZDoom community. The objective was to compile maps made by various contributing authors for ZDoom into a single wad. There are 30 maps divided into three episodes, for a set of three ten-map episodes.

  2. 28 de may. de 2016 · Doom Delta is a mod for GZDoom that aims to bring together many elements from the pre-release iterations of Doom, including (but not limited to) the alpha builds, the press release beta, and Tom Hall's Doom Bible.

  3. 7 de jul. de 2018 · Compendium is as the name implies a compilation-style project, containing a hand picked collection of some of the best doom maps/wads released from 1994 to roughly 2004-2005, representing the classic era of Doom modding.

  4. 10 de ene. de 2022 · This map is meant to simply be an urban city sandbox for people to mess around and test things in. It does not have any gameplay of it's own, or hordes of demons for you to shoot, or items to pick up. Unless you spawn them in through the console or place them into the map with a map editor of course.

  5. 26 de abr. de 2024 · ZDoom supports a special MAPINFO lump that can be used to define special characteristics for the different maps in a WAD / PK3, in addition to defining custom skill levels, intermissions, and game settings. Contents. 1 MAPINFO and ZMAPINFO. 2 Format. 3 Cluster definition. 4 Episode definition. 5 Map definition. 6 Skill definition.

  6. 14 de jul. de 2017 · Joined: Fri Oct 22, 2004 3:22 pm. Graphics Processor: nVidia with Vulkan support. Location: MAP33. [v4] Kinsie's Gameplay Mod Test Map (Updated 12 Feb 22) by Kinsie » Fri Jul 14, 2017 8:11 am. This is a quick and ugly looking test map I put together when developing MetaDoom, that has slowly expanded out as I've needed to check things quickly.