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  1. SoundPool | Android Developers. Essentials. Build AI experiences. Build AI-powered Android apps with Gemini APIs and more. Get started. Get started. Start by creating your first app. Go deeper with our training courses or explore app development on your own. Hello world.

  2. 25 de ago. de 2023 · Sound Pool caches audio tracks in memory. This can be useful in following scenarios: lower latency between play signal and actual playing of the sound (audio does not need to be read from disc/web), the same sound may be used multiple times. Inspired by Android SoundPool API.

  3. 12 de jun. de 2013 · Here is a small, working example of soundPool, it is taken from here and slightly modified to match post 21 API's. One thing to notice is maxStreams, which indicates how many streams are allowed to run in parallel, if it is one(default), it can be removed from the builder.

  4. A SoundPool is a collection of samples that can be loaded into memory from a resource inside the APK or from a file in the file system. The SoundPool library uses the MediaPlayer service to decode the audio into a raw 16-bit PCM mono or stereo stream.

  5. In this video we'll be looking at how you can add sound onto your Android app using SoundPool.builder, and additionally how to use AudioAttributes.

  6. La clase SoundPool maneja y reproduce de forma rápida recursos de audio en las aplicaciones. Un SoundPool es una colección de pistas de audio que se pueden cargar en la memoria desde un recurso (dentro de la APK) o desde el sistema de archivos.

  7. In this video we'll be looking at how you can add sound onto your Android app using the SoundPool class. If you're unsure whether or not to use SoundPool or Mediaplayer to play your sounds feel...