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  1. Hace 19 horas · Discription:Learn how to model abstract molecular using scatter, wire and vdbQueries Solved:Houdini scatterHoudini wireHoudini vdbHoudini 20Houdini basic mod...

  2. Hace 3 días · This 2-hour workshop by Principal VFX Artist Antonio Cappiello is ideal for beginner and mid-level real-time VFX artists who want to learn procedural low-poly modeling techniques, create RBD simulations, and pack flipbooks into a sprite sheet in Houdini.

  3. Hace 3 días · 01. Introduction. 02. Working with Houdinis Vellum Solver. 03. How to Create an Infection Map using Pyro Source Spread. 04. Understanding Particle System Advect by Volume. 05. Sparks & Rendering. 06. COP & Nuke Compositing. 07. Bonus Tutorial: Disintegration with RBD & Flip. Subscribe for Project Files. Tags. effects animation.

  4. Hace 4 días · This tutorial offers a deep dive into the newest cloud tools introduced in Houdini 20, guiding you through a variety of techniques to sculpt, render, and bring to life stunning volumetric clouds and skies. What You Will Learn Sculpting with Precision: Harness the power of Houdini 20\'s new tools to sculpt detailed and dynamic cloud formations.

  5. Hace 5 días · Introduction. Houdini offers several rendering hooks that allow you to augment or replace rendering in the Houdini viewport. There are two main types of hooks - primitive hooks, and scene hooks. Primitive hooks execute rendering code based on specific primitives found within a displayed GU_Detail. They can be used to implement viewport ...

  6. VFX Supervisor at Mr. X. <p>Learn how to create convincing creature grooms in Houdini with this 3-hour workshop by Groomer at Digital Domain, Luis Cadavid. A discussion of the concepts and tools that are used in this workshop takes precedence at the beginning before Luis jumps into Maya to explore his creature model.

  7. Hace 2 días · Description. Learn to create photorealistic procedural shaders with Arnold and take advantage of the procedural nature of Houdini with this workshop by Wojtek Piwowarczyk, Environment Generalist TD for film, animation, and game cinematics.