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  1. Hace 3 días · Frozen tells the story of Anna and Elsa (2 princess sisters). Elsa possesses magical ice powers and while the 2 are close at birth they grow isolated when Elsa accidentally hurts Anna. Years later, Elsa's powers become exposed when she freezes the kingdom and she leaves Arendelle.

  2. Ce logo est la représentation graphique d'une marque déposée soumise au droit des marques.. En France, sa mise à disposition est autorisée dans la limite des droits accordés par les articles L711-1 et suivants du Code de la propriété intellectuelle et est reproduite ici en vertu de ces droits.; Au Canada, l'utilisation de cette image est autorisée dans la limite des droits accordés ...

  3. en.wikipedia.org › wiki › PermafrostPermafrost - Wikipedia

    Hace 3 días · Permafrost (from perma- ' permanent ', and frost) is soil or underwater sediment which continuously remains below 0 °C (32 °F) for two years or more: the oldest permafrost had been continuously frozen for around 700,000 years. [1] While the shallowest permafrost has a vertical extent of below a meter (3 ft), the deepest is greater than 1,500 ...

  4. frozen - Region 2 Bluray Share Add a Comment. Be the first to comment Nobody's responded to this post yet. Add your thoughts and get the conversation going. Top 68% Rank by size . More posts you may like r/TheCoverProject. r/TheCoverProject. The Love of a good cover ...

  5. Hace 2 días · Strands is a tricky take on the classic word search from NYT Games. If you're stuck and cannot solve today's puzzle, we've got help for you here.The Latest Tech News, Delivered to Your Inbox

  6. Hace 3 días · Download this transparent Cozy Winter Forest Scene With Cottages On Frozen Lake, Winter, Snow, Pine PNG image and clipart for free. Pngtree provides millions of free png, vectors, cliparts and psd graphic resources for designers.| 15562095

  7. Hace 6 días · I'm new to the VFX graph and I'm stuck trying to spawn multiple branches of a lightning strike. I managed to create the master branch using a bezier curve to control the shape of a particle strip. (Pos1, Pos2 etc are positions that are property bound to game objects) Now I would like to create branches.

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