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  1. Hace 3 días · Edmund’s Yorke’s Playing the Great Game pertains clearly to this kind of ‘didactic’ literature, analysing in detail the four major conflicts fought by Britain in Afghanistan since 1839 and emphasizing the role of ‘excessive political interference or simply political negligence’ in the conduct of these bitter wars in the ...

  2. I’m looking for some really good books about the “great game” I came across this phrase in a recent post about Afghanistan’s pan handle. ... I came across this phrase in a recent post about Afghanistan’s pan handle. Real proper historic deep dives or historical novels (think Erik Larson for eg) would be preferred.

  3. Hace 5 días · Great Game, Rivalry between Britain and Russia in Central Asia in the late 19th century. The term was used by Rudyard Kipling in his novel Kim (1901). British attitudes were influenced by the reports of official, semiofficial, and private adventurers enjoying the thrill of clandestine operations.

  4. Hace 3 días · Central Asia became an arena of confrontation between the two empires, widely known as the ‘Great Game’.

  5. Hace 4 días · This multi-part essay critically examines U.S. policies, rationales, and motives in the “war on terror,” including wars in Afghanistan and Iraq, counterterrorism operations and detention at Guantánamo, veteran issues, and peace protests and politics.

  6. en.wikipedia.org › wiki › AshokaAshoka - Wikipedia

    Hace 2 días · Ashoka (Sanskrit pronunciation: [ɐˈɕoːkɐ], IAST: Aśoka; c. 304 – 232 BCE), popularly known as Ashoka the Great, was the third Mauryan Emperor of Magadha in the Indian subcontinent during c. 268 to 232 BCE. His empire covered the largest part of the Indian subcontinent, stretching from present-day Afghanistan in the west to present-day Bangladesh in the east, with its capital at ...

  7. Hace 5 días · Description. Afghanistan is a turn-based strategy game set in Afghanistan. The player controls unnamed forces that have to capture four cities: Herat, Kabul, Maimana, and Faizabad. These cities are defended by equally unnamed forces. The player wins when all cities are conquered, but they lose if either all their units are destroyed or the time ...