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  1. Hace 4 días · The Game Engineering Minor emphasizes mastery of computer programming skills relevant to Game Engineering, combined with hands-on practice building games with other in studio-style courses, and electives drawn from NYUs broad offerings in the games domain.

  2. Hace 1 día · The Bachelor of Fine Arts in Game Development and Interaction Design is a unique four-year program, offered by the School of Cinematic Arts, that combines a liberal arts background with comprehensive specialization in a profession.

  3. 22 de may. de 2024 · DM 2/3/4xxx DM Studio Electives 3 Credits or CP-UY 2013/2023 Internship 3 Credits; Math, Science, Humanities Elective 4 Credits; Free Elective 4 Credits; Select one course from either of the following fields of studies with the EXCEPTION of MCC-UE 1029 New Media Research Studio; MCC-UE 1031 Digital Media Theory and Practice; MCC-UE 1585 Creative Coding; MCC-UE 1033 Critical Making 4 Credits

  4. Hace 2 días · HELP. DM-UY 2153 Intro to Game Development. 3 Credits. This class introduces the principles of 2D and 3D computer-game design. Students learn the range of game types and understand their conceptual building blocks. Students prepare a fully worked-out design for an original game.

  5. Hace 2 días · Sean Baker '98. Sean Baker '98 (BFA, Kanbar Institute, Film & TV) was the recipient of the Palme d'Or at the 2024 Cannes Film Festival for his film Anora. The Palme d'Or is the most prestigious prize at the annual festival in Cannes, France, and Baker's win marks the first time an American filmmaker has taken home the prize since 2011.

  6. Hace 1 día · In 2015, she completed her Master of Professional Studies in Interactive Telecommunications from New York University with an emphasis on game design and coding. She spent several years working in NYU’s Animation Area in the Undergraduate Film and Television department, where she received her BFA in Film.

  7. Hace 4 días · The Master of Science (MS) in Game Science and Design seeks to give students a comprehensive understanding of how successful game products are created in a player-centric environment. Focusing on the science of game development, students have an opportunity to learn the design and technological skills needed to build a game and ...