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  1. Hace 1 día · In Proceedings of the 22nd Annual ACM-SIAM Symposium on Discrete Algorithms (SODA), pages 1166-1176, 2011. Jeff Erickson and Kim Whittlesey. Greedy optimal homotopy and homology generators. In Proceedings of the 16th Annual ACM-SIAM Symposium on Discrete Algorithms (SODA), pages 1038-1046, 2005. Jeff Erickson and Pratik Worah.

  2. Hace 3 días · Algorithms are necessary for solving complex problems efficiently and effectively. They help to automate processes and make them more reliable, faster, and easier to perform. Algorithms also enable computers to perform tasks that would be difficult or impossible for humans to do manually.

  3. Hace 4 días · Algorithm, systematic procedure that produces—in a finite number of steps—the answer to a question or the solution of a problem. The name derives from the Latin translation, Algoritmi de numero Indorum, of a treatise by the 9th-century mathematician al-Khwarizmi.

  4. Hace 2 días · The Euclidean algorithm is an efficient method for computing the greatest common divisor of two integers, without explicitly factoring the two integers. It is used in countless applications, including computing the explicit expression in Bezout's identity , constructing continued fractions , reduction of fractions to their simple ...

  5. Hace 4 días · In this section, we provide the competitive ratio of online algorithms in which the minimum price Pj offered at a given time period j is accepted. Each of these algorithms can be formally described as follows. Algorithm ALGj 1: At time period j, accept Pj. If we denote the total cost obtained by applying the algorithm ALGj 1 by ALG j ...

  6. Hace 2 días · Sieve of Eratosthenes is a simple and ancient algorithm used to find the prime numbers up to any given limit. It is one of the most efficient ways to find small prime numbers.

  7. Hace 2 días · Much like Newton's method is a standard tool for solving unconstrained smooth optimization problems of modest size, proximal algorithms can be viewed as an analogous tool for nonsmooth, constrained, large-scale, or distributed versions of these problems.