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Entity Culling Fabric/Forge. By tr7zw. Mods. 54,752,893. Description. Files. Images. Relations. Source. Issues. EntityCulling. Website. Using async path-tracing to skip rendering Block/Entities that are not visible.
RoboTricker created the original server-side async raytracing occlusion culling implementation for Transport-Pipes. Using async path-tracing to hide Block-/Entities that are not visible - Download the Minecraft Mod Entity Culling by tr7zw on Modrinth.
Entity Culling is a client-side performance mod which aims to skip rendering of hidden (tile-)entities. In vanilla it just renders all (tile-)entities which are in the field of view of the player. This means there may be hundreds of (tile-)entities eating your fps while you can't even see them because they are hidden behind a wall.
14 de mar. de 2021 · Using async path-tracing to hide Tiles/Entities that are not visible 54.9M Downloads | Mods
8 de jun. de 2022 · 1.5.2 - Fabric 1.19.x - Entity Culling. Entity Culling. Mod. Using async path-tracing to hide Block-/Entities that are not visible. Client Optimization. 5.95M download s. 4,919 follower s. Created2 years ago. Updated4 days ago.
21 de feb. de 2023 · Download Entity Culling 1.6.1 on Modrinth. Supports 1.19.2 Forge. Published on Feb 21, 2023. 335139 downloads.
19 de mar. de 2021 · Subscribed. 527. 20K views 3 years ago #minecraft #mods. Entity Culling es un mod básico de rendimiento del lado del cliente, relativamente pequeño que tiene como objetivo omitir la...