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  1. Ron Gilbert (born January 1, 1964) is an American computer game designer, programmer, and producer, best known for his work on several classic LucasArts Adventure Games, including Maniac Mansion, —the game for which he co-created SCUMM note , the engine used by all the Point-and-Click adventures made during LucasArts ' golden age— and above all the creation of the first two Monkey Island ...

  2. Ron Gilbert left the company. Since then, Ron Gilbert kept out of the games business for a long time. "It just stopped being fun. So much of the game industry is now about people's egos and making money", says Gilbert, and regrets "fans screaming and swearing at you in e-mail, thinking that you owe them" and "design taking a backseat to ...

  3. 13 de oct. de 2022 · Entrevistar a Ron Gilbert y Dave Grossman es todo un honor.Son los creadores del reciente Return to Monkey Island y de las primeras entregas de la saga: The Secret of Monkey Island y Monkey Island ...

  4. 12 de sept. de 2022 · The Secret of Monkey Island is one of the seminal releases of its era; a comedic adventure game with heart, humour, and problem solving rubber chickens. Created by Ron Gilbert and with a team that ...

  5. 4 de abr. de 2022 · Return to Monkey Island, teased by Ron Gilbert on his official blog last week on April Fools' Day, has been confirmed as an actual video game that will release in 2022. The game's announcement ...

  6. Ron Gilbert (* 1. Januar 1964 in La Grande) ist ein amerikanischer Spieleentwickler. Mit der von ihm entworfenen Entwicklungsumgebung SCUMM und den darauf basierenden Spielen Maniac Mansion, The Secret of Monkey Island sowie Monkey Island 2: LeChuck’s Revenge hatte Gilbert prägenden Einfluss auf das Genre der Point-and-Click ...

  7. Ron Gilbert no tenía ni idea Lo realmente sorprendente, tras el éxito de Return to Monkey Island el año pasado, es que no hayan contado con la persona que mejor conoce la franquicia. Un Rol Gilbert que ha venido a confesar que «No. Ni siquiera me lo contaron.