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  1. Empires: Dawn of the Modern World (Los albores del mundo moderno) es un videojuego de estrategia para Microsoft Windows basado en la historia en tiempo real desarrollado por Stainless Steel Studios y lanzado el 21 de octubre de 2003. 1 Considerado como una secuela no oficial de Empire Earth, 2 el juego consiste en que los jugadores recolecten ...

  2. Empires: Dawn of the Modern World is a real-time strategy (RTS) game in which the player guides a civilization through five historical periods, from the Middle Ages to World War II. As in many RTS titles, the player collects natural resources , erects buildings, and trains and maintains a military.

  3. Empires: Dawn of the Modern World is a history-based real-time strategy computer game developed by Stainless Steel Studios and released on October 21, 2003. Considered an unofficial sequel to Empire Earth, the game requires players to collect resources to build an empire, train military units...

  4. Empires: Dawn of the Modern World (Los albores del mundo moderno) es un videojuego de estrategia para Microsoft Windows basado en la historia en tiempo real desarrollado por Stainless Steel Studios y lanzado el 21 de octubre de 2003. Considerado como una secuela no oficial de Empire Earth, el juego consiste en que los jugadores recolecten ...

  5. en.wikipedia.org › wiki › Empire_EarthEmpire Earth - Wikipedia

    Empires: Dawn of the Modern World was much more condensed, with only 1,000 years and only nine civilizations. Even so, the game received positive acclaim as a good RTS, but not very innovative. Empire Earth II was released in 2005, two years after Empires: Dawn of the Modern World.

  6. Empires: Dawn of the Modern World is a singleplayer and multiplayer bird's-eye view RTS game in the Empire Earth series. General information Known as Empires: Die Neuzeit in Germany and Empires: L'aube d'un Monde Nouveau in France.

  7. 7 de may. de 2024 · Empires: Dawn of the Modern World is a real-time strategy historically-based computer game released by Stainless Steel Studios in 2003. Rick Goodman was the main designer of the game, and his name itself helped it carry some weight.