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  1. deadoralive.fandom.com › wiki › Dead_or_Alive:_Code_ChronosDead or Alive: Code Chronos

    Dead or Alive: Code Chronos was the code name given to a cancelled Dead or Alive video game. During a interview with Play Magazine in July, 2006, Tomonobu Itagaki stated that Code Chronos would be a prequel to the Dead or Alive series, and would tell the story of Ayane and Kasumi's lives before...

  2. With Dead or Alive fans abuzz with theories regarding the exact nature of Team Ninja's (Tecmo's notorious development team) next project, Dead or Alive: Code Chronos, I thought I'd go straight to ...

  3. 5 de nov. de 2010 · Juegos. José Luis Sanz. 5 nov. 2010 0:25h. Team Ninja y uno de sus nombres más conocidos, Yousuke Hayashi, ha confirmado que Dead or Alive Code Chronos se ha cancelado definitivamente,...

  4. 25 de may. de 2015 · Dead or Alive: Code Chronus was a cancelled rogue-like game set in the DoA world, that was in development at Team Ninja during early 2002 for the original Xbox. It was intended to take the fighting game series in a new direction, transitioning it into a full action adventure similar to Ninja Gaiden.

  5. Today on Gaming Mysteries, we take a look at two cancelled games tied to the Dead or Alive universe, Dead or Alive: Code Chronus, and Project Progressive.Uns...

  6. Dead Or Alive: Code Chronos (DOA:CC) was the code name for an entry in the Dead or Alive (series)|Dead or Alive series]] The game was in development by Team Ninja. [1] In a February 2005 interview with Kikizo, Tomonobu Itagaki stated that Code Chronos will in fact be a prequel to the Dead or...

  7. 20 de jun. de 2021 · Dead or Alive: Code Chronos habría comenzado su desarrollo a principios de los 2000 para Xbox, probablemente tras terminar Dead or Alive 3, pero se habría convertido poco después en un...