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  1. Zero Six is a tactical third-person shooter based on teamwork and realistic combat. Experience a modern combat scenario, where the emphasis lies on outsmarting your enemy. It combines the tactical elements from a Third Person perspective with the action-packed shooting mechanics of an FPS game.

  2. Zero Six Behind Enemy Lines | NEW Details, Multiplayer Map Environments & More! In this video I go over the New Developer Blog for Zero Six Behind Enemy Lines which is a new 3rd...

  3. 31 de ene. de 2021 · Both shader balls are using the same texture maps. Textures are made using Megascans, I like to combine, edit, and add different textures instead of directly using what I can find from Quixel. Megascans are great, especially, when it comes to foliage and natural environments.

  4. Zero Six is a tactical third-person shooter based on teamwork and realistic combat. Experience a modern combat scenario, where the emphasis lies on outsmarting your enemy. It combines the tactical elements from a Third Person perspective with the action-packed shooting mechanics of an FPS game.

  5. 3 de feb. de 2021 · Zero Six is a tactical third-person shooter based on teamwork and realistic combat. Experience a modern combat scenario, where the emphasis lies on outsmarting your enemy. It combines the tactical elements from a Third Person perspective with the action-packed shooting mechanics of an FPS game.

  6. 3 de feb. de 2020 · "Zero Six - Behind Enemy Lines" is a Third-Person Tactical Shooter. It combines the tactical elements from a Third Person perspective with the action-packed shooting mechanics of an FPS game. The player will experience a dark and gritty story that revolves around a Spec-Ops unit, which is based on the NAVY Seal Team Six.

  7. 28 de ene. de 2020 · Si sois adictos a la acción en tercera persona no podéis perder la pista de Zero Six: Behind Enemy Lines. El título está desarrollado por un modesto estudio alemán y está inspirado en la esencia de juegos clásicos de acción como SOCOM, de Zipper Interactive.