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Blur Busters UFO Motion Tests with ghosting test, 30fps vs 60fps, 120hz vs 144hz vs 240hz, PWM test, motion blur test, judder test, benchmarks, and more.
- supported browsers
Test the VSYNC support of your web browser for Blur Busters...
- Eye Tracking Demo
Type of Display: This test shows motion blur on common LCD...
- Video Game Panning Test
ATTENTION - You have reached a top secret beta test UFO...
- Persistence Demo
NOTE: Test on LCD / sample-and-hold. This effect doesn't...
- Ghosting Test
Ghosting Test. This test reveals ghosting, coronas, and...
- Black Frame Insertion Demo
It has long been known that flicker can reduce motion blur....
- UFO Test: Vrr
This test simulates variable refresh rate technologies...
- Refreshrate
UFO Test: Refresh Rate. This refresh rate test is designed...
- supported browsers
UFO Test: Moving Picture Response Time (MPRT) Type of Display: This test is primarily designed for LCD displays (steady backlight, sample-and-hold displays). Instructions: Watch the UFO. Slowly adjust the "Pixel Per Frame" by 1 until background looks like a perfect checkerboard with the dark and light squares as exactly the same size as possible.
UFO Test: Demo of Stutters and Tearing. Demo of Stutters, Tearing, and Framerate Fluctuations. Smooth - Perfect, full frame rate motion. Microstuttering - Simulation of minor stutters. Stuttering - Simulation of very unsmooth motion. Frame Rate Slow Downs - Simulation of sudden frame rate halvings, common with VSYNC ON.
16 de may. de 2024 · This is www.testufo.com, the popular TestUFO display motion tests created by Blur Busters. For peer reviewed research including TestUFO, see Area 51 Display Science, Research & Engineering. Also, see TestUFO Discussion Forums and read below for news and articles about TestUFO:
Demo of fast-panning map, showing that display motion blur can make text unreadable while scrolling or panning. A related demo is , which is another common mainstream operation that is affected by display motion blur. This demonstrates that 240 Hz displays are no longer just for gamers. Refresh rate limitations on a sample-and-hold adds display ...