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  1. 12 de may. de 2014 · 1 Answer. Sorted by: 29. Number of kills in a short time span (multi-kills): Double kill - 2 kills. Triple kill - 3 kills. Ultra kill - 4 kills. Rampage - 5 kills and above. Number of kills without dying (streaks): Killing Spree - 3 kills. Dominating - 4 kills. Mega Kill - 5 kills. Unstoppable - 6 kills. Wicked Sick - 7 kills.

  2. DOTA 2 Kill streaks. Double kill--2 kills in a short time Triple kill--3 kills in a short time Ultra kill--4 kills in a short time RAMPAGE--5 kills in a short time. Any additional kills that would continue the chain will display RAMPAGE again. Killing spree--3 kills without dying Dominating--4 kills without dying Mega kill--5 kills without dying

  3. Double kill--2 kills in a short time. Triple kill--3 kills in a short time. Ultra kill--4 kills in a short time. RAMPAGE--5 kills in a short time. Any additional kills that would continue the chain will display RAMPAGE again. Killing spree--3 kills without dying. Dominating--4 kills without dying.

  4. 2 de mar. de 2023 · You can get Double Kills instantly by using Dagon on enemy heroes after nuking them using magical spells with Puck. Linken’s Sphere Linken’s Sphere grants 16 intelligence, 16 Agility, 16 Strength, 7 health regeneration, and 5 mana regeneration to Puck.

  5. 19 de abr. de 2024 · MMR Double Down is a returning Dota 2 mechanic where players double the amount of MMR gained or lost from a ranked match. Players activate tokens by opening the menu at the start of the game and confirming their selection. There is no limit to how many players can double down their MMR change in a single game.

  6. 3 de abr. de 2023 · Esports players can decimate their opponents in the 7.32E update for Dota 2 to earn Double Kills and Triple Kills in their matches with Pugna. Contents [ hide] 1 Pugna – Dominate The Mid Lane. 2 Pugna – Observer Wards can Provide Vision to Allies. 3 Pugna – Nuke Multiple Enemies with Nether Blast.

  7. dota2.fandom.com › wiki › DenyingDenying - Dota 2 Wiki

    Denying is the act of last hitting a friendly unit. Enemies gain no gold and reduced experience from any denied unit. Enemies gain 50% experience for denied lane creeps and 0% experience for denied player-controlled units.