Yahoo Search Búsqueda en la Web

Resultado de búsqueda

  1. Nivel 3 : Spectre obtiene 16% de velocidad de movimiento, los enemigos se ralentizan en 16%. Ocasiona 150 de daño. Nivel 4 : Spectre obtiene 20% de velocidad de movimiento, los enemigos se ralentizan en 20%.

  2. 1. Spectral Dagger : The Spectre launches a deadly dagger that trails a Shadow Path. Deals damage to the targets in its path. Units hit by the dagger will also trail a Shadow Path. The Spectre becomes phased (gains zero collision) while on the path. NB : Durastion : 12 s.Casting range: 2000. AoE : 150.

  3. www.dota2.com › hero › spectreDota 2 - Spectre

    Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain. Mercurial's dagger eclipses the physical plane in shadow, a state in which mortals cower, but ...

  4. The standard Spectre build, it focuses on taking advantage of Spectre's amazing late game while compensating her awful early game. Early game, Spectre can't do much but farm for Radiance, but after getting it Spectre can become a huge threat with Haunt. She can Haunt and push lanes while harassing enemies, or even use it to kill fleeing enemies. In a teamfight, Spectre becomes a huge threat ...

  5. spectral.ggSpectral

    ⚠️ With 7.36 official Dota API stopped working. Waiting for the fix for now and updating stuff to 7.36. Check Discord for more info. Mastodon. Map Dota stats reports Hero Builds Tools Posts and Graphics Collabs LRG2API About this site About Me. ... Built with Spectral Lucap Technology v0.1.0 ...

  6. Find constantly updated Spectre guides from the top performances of the week. Each guide includes item builds, ability builds, timings and more.

  7. 41st. Popularity. 50.61% Win Rate. Overview. Guides. Items. Counters. Clips. Ability Builds. Abilities. Trends. Player Rankings. Talent Usage. First Point At Level. Pick and Win rate change for each ability based on when the first point is spent. Compare horizontally. Ability Maxed at Level.