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  1. The Mighty Nein are a party of powerful adventurers based in Wildemount, primarily active between 835 and 836 PD, and the protagonists of the Second Campaign of Critical Role. In the public eye, they're most known for arranging the peace talks that ended the War of Ash and Light, as well as...

  2. 25 de ene. de 2023 · 31K. 776K views 1 year ago. Check out the announcement teaser for Mighty Nein, an upcoming animated series based on Critical Role’s highly successful second campaign. Mighty Nein follows a...

  3. 30 de oct. de 2023 · - YouTube. The Mighty Nein Reunion: Echoes of the Solstice | Live from London! Critical Role. 2.23M subscribers. 27K. 900K views 6 months ago #MightyNein #CriticalRole #DungeonsAndDragons....

  4. Campaign Two is the second campaign of Critical Role. It takes place beginning in Sydenstar, [2] 835 P.D., [3] approximately twenty years after the adventures of Vox Machina. The returning cast plays all-new characters and features the continent of Wildemount as its primary setting.

  5. Zemnian Nights | Critical Role: THE MIGHTY NEIN | Episode 11 - YouTube. 0:00 / 4:16:49. The Mighty Nein finally make it into the Tri-Spire, exploring the upper echelon of Zadash and...

  6. The campaign is an actual play which follows the Mighty Nein, a party of seven adventurers, in their travels across the continent of Wildemount. It occurs at a time of very high tensions between the Dwendalian Empire and the Kryn Dynasty—two of Wildemount's major powers, which are divided by the Ashkeeper Peaks mountain range.

  7. Animation Action Adventure. Follows a group of criminals and misfits who are the only ones that can prevent the kingdom from plunging into chaos when an arcane artifact capable of reshaping reality falls into the wrong hands. Creator. Critical Role. See production info at IMDbPro.