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  1. 10 de may. de 2024 · Description. The number of root transforms of this Scene. Did you find this page useful? Please give it a rating: Report a problem on this page. Is something described here not working as you expect it to? It might be a Known Issue. Please check with the Issue Tracker at issuetracker.unity3d.com.

  2. Hace 20 horas · I have a 2D game in which I have 3 scenes, a main menu that the game opens to, the maze game scene and the option menu scene. I want to be able to start the game from the Main menu, choose the button that says “load game” and load the saved game onto the maze scene while switching scenes. The problem that I find is, in order to load the saved scene, I have to call the LoadPlayerData ...

  3. Adjusting Looped Root Motion Animation with IK. I have a “climbing stairs” animation that is utilising Root Motion to move my Character up some stairs. Now in the animation, the character is holding on to the rail while climbing up. The hand placement doesn’t match up exactly though, and I’m wondering if it would make sense to adjust ...

  4. 17 de may. de 2024 · The root of the Prefab instance that you opened Prefab Mode through. This is null if you did not open the Prefab Stage via a Prefab instance. Is something described here not working as you expect it to?

  5. Hace 6 días · The tree structure for the arm is straightforward: The root is at the base on the ground plane, and revolute joints connect the different links up to the manipulator, where the tree has its only branch to connect the two gripper parts to the arm through prismatic (i.e. linear) joints.

  6. Hace 5 días · This article is the second part of Unity Basics, and explains how to save and create scenes, use prefabs, parent-child relationships of objects, and how to set materials and textures.

  7. Hace 2 días · Primitive Roots of Unity. Primitive n^\text {th} nth roots of unity are roots of unity whose multiplicative order is n. n. They are the roots of the n^\text {th} nth cyclotomic polynomial, and are central in many branches of number theory, especially algebraic number theory.