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  1. Titanic: Honor and Glory is an upcoming video game by Vintage Digital Revival. In development since 2012, the game is to feature a complete digital recreation of the RMS Titanic . [3] The most recent demo for the game was released on March 3, 2023, allowing players to explore approximately half the ship.

  2. TITANIC: HONOR AND GLORY is a first-person open-world historical recreation. With a fully explorable, fully interactive and historically perfected RMS Titanic at your disposal, walk her decks and experience her opulence as very few did. From first-class to third, from mechanical spaces to the tops of the funnels, uncover the infamous story of ...

  3. Titanic: Honor and Glory (en español, Titanic: Honor y Gloria) es un videojuego para ordenador actualmente en desarrollo por la compañía Vintage Digital Revival, también conocida como Four Funnels Entertainment. [3] El juego contará con la más exacta representación del RMS Titanic hasta la fecha, e incorporará un modelo digital de la ciudad de Southampton en 1912 así como el de otras ...

  4. Titanic: Honor and Glory. Based upon our biggest ever demo to date, Project 401 brings Titanic to life like never before. Home The Team About Updates Project 401 Store FAQs Contact. Home; ... Uncover all that is known of Titanic’s infamous history as you catalog your journey through this massive Titanic museum.

  5. Titanic: Honor and Glory, Pittsfield, Massachusetts. 47,767 likes · 2,811 talking about this. THG is a video game project being created by enthusiasts in the history of the real Titanic. Titanic: Honor and Glory

  6. Titanic: Honor and Glory is a Virtual Reality PC game project set aboard a complete re-creation of Titanic, utilizing Epic Games' Unreal Engine 5. It's currently a work in progress.

  7. Residing in Cheshire, England, Luke's infatuation with Titanic began when he was first introduced to the work of Ken Marschall at a young age. He has a sharp eye for design, joining the team in 2021 as it's Principal UI/UX Designer. Luke is passionate about User Experience and producing immersive interfaces that are grounded in player centricity.