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  1. www.youtube.com › c › Pusher_realtimePusher - YouTube

    At Pusher, we spend our time maintaining reliable and scalable realtime infrastructure so you can spend yours building awesome realtime features. Getting started takes just a few seconds: ...

  2. Pusher Channels is a hosted WebSockets solution for building powerful realtime interactive apps. We’ve solved complex realtime infrastructure so you don’t have to. Get a free account. Whether you have 5 concurrent connections or 1 million, our infrastructure scales with you.

  3. danskfinsknorsksvensk. Format. HD. Originaltitel. Pusher. På Nordisk Film+ kan du se og streame Pusher. Se nye danske spillefilm og gense gode gamle klassikere fra Dansk Filmskat. Kun 59 kr. per måned.

  4. Pusher is a hosted service that makes it super-easy to add real-time data and functionality to web and mobile applications. Pusher sits as a real-time layer between your servers and your clients. Pusher maintains persistent connections to the clients - over WebSocket if possible and falling back to HTTP-based connectivity - so that as soon as ...

  5. www.velotio.com › engineering-blog › scalable-real-time-communication-with-pusherScalable Real-time Communication With Pusher

    Pusher works as a real-time communication layer between the server and the client. It maintains persistent connections at the client using WebSockets, as and when new data is added to your server. If a server wants to push new data to clients, they can do it instantly using Pusher. It is highly flexible, scalable, and easy to integrate.

  6. At Pusher we power dynamic real-time experiences for all your apps and let you focus on creating high priority features without getting stuck in messy infrastructure. Pusher APIs are: Simple. You can be up and running with Pusher in minutes.

  7. Platform-Specific Code. New to pusher-js 3.1 is the ability for the library to produce builds for different runtimes: classic web, NodeJS and Web Workers. In order for this to happen, we have split the library into two directories: core/ and runtimes/. In core we keep anything that is platform-independent.

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