Yahoo Search Búsqueda en la Web

Resultado de búsqueda

  1. 22 de jul. de 2023 · Detection model confidence threshold: Remember the box around the face with a number on top? The number is called the confidence score. 0.8 means the model is 80% confident that this is a face. The threshold is the minimum confidence score needed. If you set it to 0.9, a face with a confidence score 0.8 would not be considered. Keep it low at 0.3.

  2. 15 de jun. de 2005 · The recordings on the Five Guys box set includes BBC recordings of type 2 and 3, but none from type 1. Similarly, I am not sure if this list, from Ken Garner's book as described above, includes only recordings of type 1 (sessions recordings made specifically in the studio for broadcast), or if some of them were of type 2 - recordings of live shows which were broadcast in part.

  3. 22 de feb. de 2022 · If you hold down the shift key, for example, you can select multiple vertices, edges, or faces one by one. So select your first piece of geometry, then hold down the shift key and select the second. Select Multiple Faces With The Shift Key. The control key is the second of these three keys, and it allows you in terms of mesh selection to select ...

  4. 30 de jul. de 2002 · What I liked about this box set were disc 1 & 4 not a fan of Disc 2 & 3 . They weren't as gruesome and fake indefinitely. They were alot of interesting facts to the ways people are killed in different countries. I thought that was fascinating to know. What I disliked was the case was cheaply made for holding disc.

  5. 20 de oct. de 2020 · Select the Convert tab in the main GUI: con_tab.png. Data - The first section we will configure is Data: con_data.png. Input Dir - This is the video or folder of images than you wish to swap the faces on to. Select the corresponding video or images icon, depending on your source, and navigate to the correct location.

  6. 6 de oct. de 2022 · 3. Inverted Bob With Crown Volume and Side-Swept Bangs. Lestertair/Shutterstock. Inverted bobs are great for fuller faces as they keep the length pretty short overall for less visual bulk, but leave extra length in the front to make the face appear longer.

  7. Specific Sprite to Single Face. As you view the box in the above playground from different angles you will notice that the whole texture atlas is applied to all the other faces, that is the default value (0, 0, 1, 1).When you want to display just the one sprite on the one face and leave the others blank then you need to set all the other faceUV values to (0, 0, 0, 0).