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  1. This repository hosts a public copy of the sources and assets used for the VS Selever mod of Friday Night Funkin'. The project itself was built on top of Psych Engine 0.5.1, and includes a few enhancements on top of it, namely an autoload function for the dialog system that allows you to add dialogues either before or after any stage in Story ...

  2. KEC is a fork of Kade Engine that aims to fix most of its issues.

  3. 1. Thankers. Flags. Report. A Friday Night Funkin' (FNF) Tutorial in the Modding category, submitted by Your Local Source EngineModder.

  4. Built on Kade Engine. Original Game Links. FNF Links: itch.io page ⋅ Newgrounds ⋅ source code on GitHub. DDLC Links: DDLC Official Webiste ⋅ itch.io page ⋅ Steam page. Credits. Monika Full Week. ... Lumitic - Mad lad that actually knows how to code and helped with the project. Zeexel32 - Some general bug fixes/coding help.

  5. A Friday Night Funkin' (FNF) Modding Tool in the Other/Misc category, submitted by YOUK-dev

  6. if you wish to disable things like Lua Scripts or Video Cutscenes, you can read over to Project.xml. inside Project.xml, you will find several variables to customize Psych Engine to your liking. to start you off, disabling Videos should be simple, simply Delete the line "VIDEOS_ALLOWED" or comment it out by wrapping the line in XML-like ...