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  1. The immortal is a protoss cybernetic war machine. [1] Immortals stem from dragoons. Their pilots live in a sterile nutrient solution saturated with microscopic machines, which helps preserve their mangled bodies. The machines repair aging tissue, destroy any foreign matter that might penetrate...

  2. Immortals are incredibly effective against small numbers of sieged Tanks due to their slow rate of fire, and do quite well against other armored units such as Marauders. Like when fighting Stalkers, an un-upgraded Immortal will take 4 shots to kill a Siege Tank; with +1 Weapons, an Immortal needs only 3.

  3. The annihilator is a Nerazim variant of the immortal featured in the single-player campaign of StarCraft II: Legacy of the Void.[1] The Nerazim believe that their connection to the Void strengthens near death.

  4. Immortals are a strong counter to Roaches due to their 50 base damage against armored units and +2 range advantage over Roaches. One Immortal can defeat 3 Roaches single-handedly, and a superior player can abuse the Immortals' range advantage and Hardened Shield ability to fend off Roach pushes with minimal damage.

  5. The vanguard is a Tal'darim variant of the immortal featured in the single-player campaign of StarCraft II: Legacy of the Void. The vanguards are piloted by Tal'darim warriors that fell in battle. Disgraced in defeat, they are placed in a vanguard for one more chance to make up for their...

  6. 22 de mar. de 2013 · Immortal. Before the loss of Aiur, crippled Protoss warriors could volunteer to continue their service by transplanting their shattered remains into Dragoon...

  7. Immortals have a high damage output versus armored units, scale well with upgrades, have decent range, and do quite well against both colossus and Archons. Immortals actually beat Archons one on one. In short, they can be considered “a lot of power in a small unit”.