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  1. You avoided the Kaizo Trap and should be given Score 6, or maybe even Score 7 instead of 0. But if you're here, reading this, expecting some elegant guide on how to get the 6th ending, well, I have some bad news for you: You're Trapped! Kaizo trap's play heavily off basic human desire and takes it seductively to the extreme.

  2. For the most part each symbol is relegated to an appropriate 'zone' (Planes, Forrest, Desert, Underwater/Snow, Mountains, Industrial) with a few appropriate crossovers. The final of the 8 is Heaven, which occurs in a number of places with as many thematically appropriate reasons as to why.

  3. To anyone who still wants to see all of the endings, but is too lazy to find them for yourselves. It seems that this sub gets a lot of "Can someone send me the endings?" posts. To help mitigate that, I'm just going to link them all here. Obviously don't use the links if you want to find the endings on your own.

  4. Named after the trope of the same name, Kaizo Trap is a 2015 web animation by Guy Collins, with music by Leslie Wai. It is a loving tribute to platform hell games, of which Collins is an avid player himself. It is also, however, a sort of game in and of itself, as Guy created five endings for it, and it's up to the viewer to find them all.

  5. A Kaizo Trap is a type of video game Hope Spot: You have just finished a difficult challenge, such as defeating a boss, completing a level, or even winning the whole game. The battle is over and you breathe a sigh of relief. Then the game kills you during the victory cutscene, and you have to do it all over again.

  6. Kaizo Trap by Guy Collins -NOT A GUY NAMED COLLINS- goes pretty hard as an animation. Here's why.Oh! Also, we talk about the 20 minutes of all the Kaizo Trap...

  7. 5 de may. de 2019 · Kaizo traps can’t be spotted on your first play through; in principle, the only way to spot them is to actually trigger them.