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  1. Punish is a passive skill earned with errtel of radiance at rank 3. It deals a % of monster max HP as damage (depend on punish level). How it works. Punish has 30% of chance to be activated when an elemental critical damage occurs. It means you must have a pentagram with critical damage option (listed below).

  2. Punish: 30% de probabilidad de pegar punish. Esta opciones depende del daño crítico elemental que se consigue activando los pentagrama Lyra o Antonia’s sword. El daño punish es %de vida máxima dependiendo del nivel del errtel.

  3. This video is about creating Errtel of Radiance + Punish. Errtel option rate: https://realmu.net/about Subscribe if you like! Thanks, Tra Ly. #MuOnline #MuOnlineTutorials #TraLy...

  4. Notes & links... This is an errtel item; you can learn more about errtel and their possible additional options in the pentagrams & errtel guide. These items can be one of five different elemental types: fire, water, earth, darkness, or wind.

  5. There are five elemental types: fire, water, earth, wind, and darkness. Each element affects each other elemental in its own unique way. Elements affect each other's DMG/DEF by up to 20%. Fire is super effective against Darkness. In PVP, all Elemental DMG is increased by +160%! PVP Elemental DMG example. Example: Wind DMG vs. Earth DEF.

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