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  1. www.iggi-phd.org › people › prof-paul-cairnsProf Paul Cairns

    Paul Cairns is a professor of Human-Computer Interaction (HCI) at the University of York, UK. He studies player experiences, accessible games, and game data, and is Scholar-in-Residence at The AbleGamers Charity.

  2. View Paul Cairns’ profile on LinkedIn, a professional community of 1 billion members. Experience: Electronic Arts (EA) · Education: The College of Law, Guildford · Location: Redwood City ...

  3. Paul Cairns is Chief Business Officer at Electronic Arts Inc. See Paul Cairns's compensation, career history, education, & memberships.

  4. 2021: Hughes, NG, Cairns, P (2020) Opening the World of Contextually-Specific Player Experiences. Entertainment Computing, 100401, online; 2020: Cutting, J, Cairns, P, Kuhn, G (2020) Nothing else matters: Video games create sustained attentional selectionaway from task-irrelevant features, Attention, Perception & Psychophysics, 82(8), 3907-3919 Cutting, J, & Cairns, P (2020) Investigating game ...

  5. Prof Paul Cairns is a Professor of Human-Computer Interaction (HCI) at the University of York. He has expertise in research methods, user experience, games for health and wellbeing, and social aspects of online games.

  6. Paul Cairns. Professor of Human-Computer Interaction, University of York. Verified email at york.ac.uk ... C Jennett, AL Cox, P Cairns, S Dhoparee, A Epps, T Tijs, A Walton. International journal of human-computer studies 66 (9), 641-661, 2008. 2557: 2008: A grounded investigation of game immersion.

  7. Paul Cairns is a Professor of Human-Computer Interaction (HCI) and the Head of Department of Computer Science at York University. He has a background in Mathematics and Statistics and has published books on research methods and statistics in HCI.