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  1. If I remember correctly, the orcs in fantasy are more so not very tactical, and more on what matters is a fight. But the orcs from warcraft would be like that yes (Well, more specifically from warcraft 1 and 2), but tactical. Like, the Blackrock Orcs for example. What would the humans do with this new threat of orcs?

  2. 6 de jun. de 2024 · ¡Bienvenidos al tercer episodio de "WoW Remix Mists of Pandaria"! 🌟¡Hola a todos! Soy BYKORIATT, tu novato favorito en el fascinante mundo de World of Warcr...

  3. Hace 1 día · ¡La prueba beta de World of Warcraft®: The War Within™ comienza el 5 de junio!prensa, sitios de fans, amigos y familiares para que prueben la nueva expansión y nos den su opinión. Los jugadores que compren la Epic Edition de The War Within también tendrán acceso inmediato a la beta y ganarán un acceso anticipado de tres días a la expansión.

  4. Hace 1 día · AdditionalBinds. Version: 1.2. by: savo [ More ] Allows the player to easily setup more advanced keybinds including premade class specific macros accessible through the standard interface menu. The keybinds instantly activates on KeyDown, as opposed to these commands: Code: /run SetBindingMacro("F1", "arena1") which only activates on KeyUp presses.

  5. Hace 1 día · Real-time tactics. Sequel to Act of War: Direct Action . FPS/RTS Hybrid. Sequel to Hegemony Rome: The Rise of Caesar . Remaster of Homeworld and Homeworld 2 . Planetary Annihilation standalone expansion. Second StarCraft II expansion. Sequel to Swords & Soldiers . Dungeon management game.

  6. Hace 1 día · Over the course of the test, we’ll be inviting community veterans, press, fansites, friends, and family to check out the upcoming expansion and give us feedback. Players who purchase or who upgrade to the Epic Edition of The War Within will also gain immediate access to the beta and will be able to gain a minimum three-day early access to the expansion.

  7. Hace 1 día · Rune of the Apocalypse has been updated: War Effect – Damage taken increased to 4% (was 1%) and duration increased to 10 seconds (was 6 seconds). Pestilence Effect – Damage increased by 500%. Famine Effect – Damage dealt to the caster reduced to 5% (was 2%). Death Effect – Healing reduction increased to 5% (was 1%).

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