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  1. Using async path-tracing to hide Tiles/Entities that are not visible 56.4M Downloads | Mods

  2. 25 de may. de 2022 · Entity Culling Mod. Using async path-tracing to hide Block-/Entities that are not visible. Client Optimization. 6.56M download s. 5,024 follower s. Created 2 years ago. Updated 8 days ago. Follow Save . Report Copy ID. Host your Minecraft server on BisectHosting - get 25% off your first month with code MODRINTH.

  3. Skip rendering of hidden entities. 10.7M Downloads | Mods

  4. 21 de feb. de 2023 · Entity Culling Mod. Using async path-tracing to hide Block-/Entities that are not visible. Client Optimization. 6.59M download s. 5,030 follower s. Created 2 years ago. Updated 9 days ago. Follow Save . Report Copy ID. Host your Minecraft server on BisectHosting - get 25% off your first month with code MODRINTH.

  5. Entity Culling 是一款轻量级的客户端优化模组,可以中止游戏对与玩家之间有阻隔的实体的渲染,且默认配置下仅距离玩家最近的64个实体会被渲染。 在实体密集区域 (诸如 Chocolate Quest Repoured 等冒险模组生成的包含巨量实体的大型结构等。

  6. Entity Culling is a client-side performance mod which aims to skip rendering of hidden (tile-)entities. In vanilla it just renders all (tile-)entities which are in the field of view of the player. This means there may be hundreds of (tile-)entities eating your fps while you can't even see them because they are hidden behind a wall.

  7. 25 de may. de 2022 · Download Entity Culling 1.5.1-fabric-1.18 on Modrinth. Supports 1.18–1.18.2 Fabric. Published on May 25, 2022. 139011 downloads. Mods Plugins Data Packs Shaders Resource Packs Modpacks. Sign in Get Modrinth App. Mods Plugins Data Packs Shaders Resource Packs Modpacks. Sign in. Settings Change theme.

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