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  1. 17 de dic. de 2019 · Also, the sliders are based on percentages (0-1) it should be multiplied by the actual value you want changed. This is where we have to use the AbsoluteSize property: gui.Position = UDim2.new(0, gui.Parent.AbsoluteSize.X, 0, 0) gui.Position = UDim2.new() I’m trying to make a sliding GUI to alter the brightness of a PointLight.

  2. 8 de ene. de 2022 · Hello there fellow developers! Today I have model to share with you! It is a slider that exist in the 3D world. I originally made it because I needed a dimmer switch for a light in a room I was creating and then re-made it in response to a question in the #help-and-feedback:scripting-support category. I’m releasing it now because I noticed that there aren’t any resources like this and I ...

  3. 22 de abr. de 2024 · Roblox has added a new slider when changing your avatar's skin color to switch between different shades of a specific color.**available in the Universal App ...

  4. 31 de jul. de 2020 · Edge is a free and simple plugin that makes use of UICorner to round GUI objects easily. What’s the difference between this and Roundify? This uses UICorner constraint and works completely differently, if you want a more performance efficient image, use Roundify that uses 9-slice method. -Simple to use slider! Demo Video.

  5. 6 de jun. de 2021 · Currently I’m using this tutorial as a reference for implementing ui sliders in a project of mine. The problem is, I don’t find the code used in the tutorial to be very efficient. Is there a better way of implementing dragging? As in my current code, I would have to go through a list of conditional statements to check if any of the button down variables are true (therefore held down) and ...

  6. 20 de ago. de 2018 · There’s a lot of “gotchas” when making sliders, and making them user-friendly. Some tips: Use an overlaying transparent button to “capture” initial clicks. It should be slightly larger than the slider on both axes. Capture clicks using the MouseButton1Down event. Use UserInputService.InputChanged to detect mouse movement when the user ...

  7. In this video, I show you how to make a SLIDER GUI!=====...