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  1. Children of the Sun. Children of the Sun is the first quest in the Twilight Emissaries series, which introduces players to Varlamore, the Shining Kingdom of the far west. In the quest, a delegation from Varlamore arrives in Varrock for a historic treaty signing with the rulers of Misthalin, but the visit is disrupted by a nefarious plot that ...

  2. at first light quick guide

  3. Children of the Sun. Children of the Sun is the first quest in the Twilight Emissaries series, which introduces players to Varlamore, the Shining Kingdom of the far west. In the quest, a delegation from Varlamore arrives in Varrock for a historic treaty signing with the rulers of Misthalin, but the visit is disrupted by a nefarious plot that ...

  4. oldschool.runescape.wiki › w › Hunter_GuildHunter Guild - OSRS Wiki

    The Burrow, where players can take on Hunters' Rumours. Within the Burrow, the guild's pub underground, players can speak to Guild Scribe Verity to begin taking on Hunters' Rumours, an assignment system similar to slayer tasks and farming contracts.She may also enable back to back hunter rumours. By speaking to one of the Guild Hunters in the Burrow, players are tasked to investigate a rumour ...

  5. Guildmaster Apatura is the head of the Hunter Guild, located in the Avium Savannah.During the quest At First Light, she tasks the player with helping Guild Scribe Verity, who is concerned about Guild Hunter Fox.. After completion of a certain amount of Hunters' Rumours, she will give the player various items that pertain to the guild's history.Players talking to her after completing 50, 100 ...

  6. The Lighthouse is an area north of the Barbarian Outpost, and features prominently in the Horror from the Deep quest. The Lighthouse can only be entered during and after the quest; however, the island itself can be visited prior to starting the quest. Its dungeon is a popular place for players to kill dagannoth for Slayer. Jossik can be found upstairs after completing the aforementioned quest ...

  7. Light sources are used by players via the Firemaking skill, in order to illuminate their way through dark caves and dungeons. Without them, some dungeons are pitch black and visibility is zero. The access to some dungeons is prohibited without a light source in hand. If a player attempts to extinguish extinguishable light sources in an area where they need it, the game will not let them. It is ...